Over the past summer, I created 3D digital models in the Maxon Cinema 4D software and 3D-printed the objects using the Makerbot Replicator and the CubePro, two 3D printers Cornell College’s library owns. By 3D printing objects from the tombs, particularly Tomb 58, the physical proximity of ritual objects has allowed us to begin to reconstruct ancient Zapotec ritual, as I will show in my examination of a grinder for red cinnabar pigment from the entryway to Tomb 58 and that pigment’s use throughout the tomb. I will suggest that the act of being able to physically experience the scale, size and shape of 3D printed objects contributes substantially to our understanding of the rituals and the spaces in which they were carried out, without any wear and tear to actual objects. Many other ritual spaces, whether offering caches or tombs, might benefit from the same kind of replication and investigation.

Arturo Hernandez Jr

Cornell College